MAMA HAWK demo at Microsoft

By | Game Update, In The News, On location

We were asked to demo Mama Hawk as a “favorites of PlayNYC” evening. We took the audience through the many (MANY) versions of the controls, graphics, and modes Mama Hawk has gone through in order to become today’s game. People mentioned they liked seeing the trials and errors of the development process, rather than just the final product, and I cannot wait to see other games’ evolution in the future as well. A fun night with a great turnout! Below is a video of part of our tour:

Kati representing Mamahawk with her tights, Andrew is pretty in MamaHawk pink

 

 

 

 

 

 

 

 

 

 

 

Mama at PlayNYC

By | In The News, On location

Terminal 5 is the site of many wonderful concerts I’ve seen over the years, so it was a thrill to enter the venue from the back entrance, and see the venue bathed in the dappled light of the venue’s signature disco ball, and later, to roam the backstage area.

Computerlunch had a corner spot for the inaugural PlayNYC, a gaming event for our wonderful home town. We transformed our corner booth into Mama’s signature woodland forest diorama, and met many wonderful people.

Clockwise from top left: Twitch stream of Mama Hawk play-through and interview with Andrew and Kati; view of our verdant booth from the balcony at closing time on day 1; a young lady enjoying the arcade version; someone hogging ALL the passes

 

 

MamaHawk at Otakon

By | On location

This was our first time to show a game at an Animé convention, in its first year in Washington, D.C. The cosplay was world-class, and though the inaugural indie gaming area was small, many new fans ended up downloading the early access version of the game from the Google Play store.

Left to right: Genaro and Andrew trying to wrestle a gold ring from Sonic; swag table as attract mode; fellow fowl enjoying catching a glimpse of the Hawk life