All Posts By

Kati Nawrocki

MAMA HAWK demo at Microsoft

By | Game Update, In The News, On location

We were asked to demo Mama Hawk as a “favorites of PlayNYC” evening. We took the audience through the many (MANY) versions of the controls, graphics, and modes Mama Hawk has gone through in order to become today’s game. People mentioned they liked seeing the trials and errors of the development process, rather than just the final product, and I cannot wait to see other games’ evolution in the future as well. A fun night with a great turnout! Below is a video of part of our tour:

Kati representing Mamahawk with her tights, Andrew is pretty in MamaHawk pink

 

 

 

 

 

 

 

 

 

 

 

Mama at PlayNYC

By | In The News, On location

Terminal 5 is the site of many wonderful concerts I’ve seen over the years, so it was a thrill to enter the venue from the back entrance, and see the venue bathed in the dappled light of the venue’s signature disco ball, and later, to roam the backstage area.

Computerlunch had a corner spot for the inaugural PlayNYC, a gaming event for our wonderful home town. We transformed our corner booth into Mama’s signature woodland forest diorama, and met many wonderful people.

Clockwise from top left: Twitch stream of Mama Hawk play-through and interview with Andrew and Kati; view of our verdant booth from the balcony at closing time on day 1; a young lady enjoying the arcade version; someone hogging ALL the passes

 

 

MamaHawk at Otakon

By | On location

This was our first time to show a game at an Animé convention, in its first year in Washington, D.C. The cosplay was world-class, and though the inaugural indie gaming area was small, many new fans ended up downloading the early access version of the game from the Google Play store.

Left to right: Genaro and Andrew trying to wrestle a gold ring from Sonic; swag table as attract mode; fellow fowl enjoying catching a glimpse of the Hawk life

 

Neuromancers win VR Brain Jam

By | Food for thought, In The News, On location

We somehow ended up as part of a VR super team that included Moshe Ben-Zacharia, Jonathan Oglevie, Rachél Bazelais, Scott Tongue, and neuroscientist Wick Perry for the 2017 Games for Change “VR Brain Jam”. As the creator of the impressive “Body VR”, Mo quickly emerged as the tech lead for the team. After a weekend of brain chemistry crash courses, too much Mexican food and candy, and lots of new friendships, the “Neuromancers” were chosen by their piers and the judges as the winners of the competition.

Left: Rachél and Wick discussing user journey; center: a brain chemistry diagram made out of starburst candies; right: the winning team (minus Mo)

 

 

Beta test Mama Hawk

By | Uncategorized

Mama Hawk is nearing completion, and it is bigger and better than ever – we have added more than ten new characters, a power up, achievements, and an updated UI.

We will be presenting the beta tomorrow at Playcrafting NYC’s big Halloween expo, and will be giving out prizes for the high score.

Help us playtest Mamahawk

Join for you to become a multi-tasking super mama (hawk).

For Android download here MamaHawk Open Beta

For iOS send a email to Kati@computerlunch.com with the title “Mamahawk beta”

SwingStarVR places at Global VR Challenge in Shanghai

By | In The News, On location

SwingStar VR was selected as a finalist for the 2016 Global VR Challenge, and we were invited to attend the awards ceremony at China Joy Expo in Shanghai, China. Our game beat out 144 global competitors to win honorable mention, and as a bonus we got to explore the strangely familiar streets of Shanghai in unbearably hot and humid weather, and making friends with local VR enthusiasts and the other finalists. Amazing!

SwingStar is coming out this Thursday!

By | Game Update, In The News

We did it – SwingStar is coming out this Thursday, and all we can say is THANK YOU!!!!!

It’s been quite an experience as a small indie studio to develop a virtual reality game, and we are extremely grateful to you all for coming out and playing the game, and for helping us with your feedback and encouragement.

cl_cv1Bss_gearBSwingStar will be out for for GearVR and Oculus Rift Thursday, May 5th or, as we like to call it, “Swinco de Mayo”: $2.99 (GearVR) and $4.99 (Oculus Rift)

Thank you again for your support, and please share the game with your friends!

PS We are currently putting finishing touches on the Vive version, which will be available soon. Also, if you are in the New York area, you can play the newest levels (not released yet) at the Playcrafting Summer Expo on May 4 at Microsoft Times Square.